The “Cold” ranger will be equipped with Cold Arrow and Inner Sight. They have the same two sets of skills on every difficulty. They aren’t noted for being tanks as they are ranged archers. These are the first mercenaries you will encounter. Rogues of the Sisterhood of the Sightless Eye. Some will bring the same skillset through every difficulty, while some will change between Normal, Nightmare, and Hell. It’s also good to know some of the skills that these mercenaries are equipped with, so that you know which ones will be most beneficial to you. There are no mercenaries to hire in Act IV (4), only Tyriel is there to help you resurrect any dead hireling/mercenary but there no unique mercenary to hire. The cost of resurrecting a fallen mercenary will grow on a scale with the level of the mercenary and cap at 50,000 gold. Here is the list of NPC (Non-Playable Characters) that will help you hire or resurrect your mercenaries. They can also equip their own specific weapon along with armor and helmet that fit their stats. It’s important to know who you’re hiring to make sure you get the best out of them. Every Act (except 4) has its own dedicated mercenary that has its own unique traits and skillsets. Mercenaries can be hired and resurrected for in-game gold. Let’s get the basics down and see how you can tailor your mercenary to maximize your character class and skills. Remember to strip your mercenary of gear hiring another mercenary. It’s important to note that you can only have one mercenary active at a time and once you hire another mercenary while you already have one active, it will REMOVE and DELETE all items that the current mercenary holds. They also provide valuable auras that can help fill any lacking points in your current character build. This is because Diablo 2: Resurrected released with a buff to mercenaries stats and damage scaling. In D2:R many players will go to great lengths to equip gear on them. Fast-forward to Diablo 2: Resurrected, and you now often find players using beefy mercenaries and hirelings that will rain down pummeling damage on their enemies. They just didn’t put out enough damage nor tank well enough to be a serious consideration. In the old days of Diablo 2: Lord of Destruction, mercenaries weren’t something anyone ever considered in their build or general gameplay.
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